While car setups are still a think in NASCAR Heat 3, some of the terminology can be off-putting to non-gearheads. All of the upgrading and managing is fairly simple to do in the career and will give you an idea of what it takes for a team to become successful in this sport.
The goal is to work your way through each series until you get to the Monster Energy Cup. Couple this with building rivalries or friendships on the track and Career Mode quickly becomes a deep experience. Strategy gets involved when trying to build the best car for various courses. If you have one chassis that doesn’t match up with the track, you will get a statistical penalty that puts you at a disadvantage. Additional chassis can be built, the mechanics can be leveled up and appointed to different projects.
Impressing sponsors will earn cash and allow players to hire mechanics and engineers to build up their car. Starting a team in a career will allow players to create paint schemes and run a team. After that first season (which goes by quickly), players have the choice to join a team and simply race in that career or start a team. Players will jump onto the Xtreme Dirt tour and try to impress potential suitors for a seat. More importantly, NASCAR Heat 3 includes the deepest Career Mode the series has ever seen. Players can jump into quick races or compete for a championship as your favorite driver. On top of the Xtreme Dirt Tour and the Camping World Truck Series, NASCAR Heat 3 also brings in the XFINITY Series and the Monster Energy Cup Series. It’s a new, different type of racing that is extremely raw and fun to play. The team even added a dirt road course for some variation. You can race outside of Charlotte Motor Speedway or on Bristol in dirt. Besides Eldora, none of the tracks are official tracks, but that’s not a bad thing.
The cars handle different, feature two gears, and allow for a lot of rubbin’ and racin’. The Xtreme Dirt Tour will have you taking late model cars around dirt tracks of different sizes. That became extremely popular and Monster Games decided to add a dirt racing series to this year’s game. Last year, the team added the NASCAR Camping World Truck Series with the ability to race at Eldora Speedway on a dirt track. The additions to NASCAR Heat 3 are fairly major. Monster Games looks to have added enough to warrant a look for NASCAR fans. With NASCAR Heat 3, the team looks to continue to build on a solid foundation and that can be difficult to do with a yearly racing title. Developer Monster Games has managed to build its NASCAR Heat series into a major competitor in the racing market. Between the visuals, physics and adding competitive eSports series to franchises, racing is quickly becoming the most realistic representation of real life competition. Go talk about quality to the folks that bought F1 2019 with the same bugs from F1 2018.In this current console generation, racing games have evolved across the board. I can buy that, especially from a company that became an exclusive racing game company since 2012. You can't really expect the same results from 704. A company with a lot of licenses and money, but they still hear a lot of complaints (like making DR1 content being DLC in DR2). GRID 19 is so awful that we better not even talk about it.Īnd this is all from a big company. The career mode for DR1/2 is non-existent, the IA is awful and a simple "paint booth" isn't present in the game (and they had one in DR4!). DiRT Rally is awesome when you're driving, and that's it. I not even going to mention the excessive ammount of DLCs.Ĭodemaster is not the "mighty savior". Only last year they put F2 and only this year we have some more depth. But if you take a look at the "presentation" of the games, you can say that F1 2010 until F1 2018 is the same game for different consoles. What i'm trying to say is simple: It took AGES for Codemasters to get all the things you can see in F1 2020.
Paint booth is pretty ok but i'll admit that i want the full customization as well. For the absolutely majority of tracks we currently have, you wouldn't be able to race in the rain anyway (of course i want it, but it's not going to happen). Rain is completely unnecessary in a NASCAR game. Interviews were always a thing, since the first F1 back in 2010. This is the first time that Codemasters is trying something different in a F1 game.